Metrocop build
Half-Life 2: Metrocop
A Half-Life 2 costume with a foam-and-fabric vest, printed helmet, belt equipment, and voice electronics.
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Eight projects in costumes, metalwork, leatherwork, CAD, and game development. Use the filters to browse by discipline.
Metrocop build
A Half-Life 2 costume with a foam-and-fabric vest, printed helmet, belt equipment, and voice electronics.
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Helldivers test fit
B-01 armor built with printed plates, sewn clothing, aluminum details, vinyl, and airbrushed paint.
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Completed armor build
Armor built from Craig Nadler’s patterns, starting with steel salvaged from a filing cabinet.
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Leatherwork studies
A satchel and eyeglass holder made as gifts, with patterns and tooling stencils developed in Fusion 360.
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24-pounder study
A Fusion 360 model based on 24-pounder cannon plans from an old Popular Mechanics book.
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Variant study
A Colt Walker CAD model with custom variants, an assembly animation, and drawing sheets.
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Clean first print
An AIM-9 model made to practice CAD assembly and print tolerances.
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A Godot 4 tower-defense prototype with procedural levels, defensive units, and waves of enemies.
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